Fix SVG to STL conversion for multi-color 3D printing
Split green features into separate non-overlapping parts to fix slicing issues. Key changes: - Split green mask into icon (top) and text (bottom) using white text as separator - Create 4 separate parts: base, green_icon, white_text, green_text - Parts positioned at same Z height but don't overlap in XY space - Assembly structure matches nameplate.3mf (components with identity transforms) - Fixed polygon detection: reduced min_size, added preserve_topology - Added mesh repair logic to ensure watertight meshes - Updated material maps for new part names Files: - svg_logo_to_stl.py: Main conversion script with green split logic - Color logo - no background.svg: Source SVG file - command.txt: Usage documentation with working parameters - requirements.txt: Python dependencies - .gitignore: Exclude output files and debug images Minimum scale: 254mm width for 0.4mm nozzle (smaller features too thin to print) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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requirements.txt
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requirements.txt
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cairocffi==1.7.1
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CairoSVG==2.9.0
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cffi==2.0.0
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cssselect2==0.9.0
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defusedxml==0.7.1
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ImageIO==2.37.3
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lazy-loader==0.5
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mapbox_earcut==2.0.0
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networkx==3.4.2
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numpy==2.2.6
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packaging==26.2
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pillow==12.2.0
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pycparser==3.0
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scikit-image==0.25.2
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scipy==1.15.3
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shapely==2.1.2
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tifffile==2025.5.10
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tinycss2==1.5.1
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trimesh==4.12.2
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webencodings==0.5.1
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