#ifndef BUBBLE_H #define BUBBLE_H #include "lvgl.h" #include "esp_lvgl_port.h" lv_obj_t * bubble_create(lv_obj_t * parent, lv_coord_t width, lv_coord_t height, float min_val, float max_val, float initial); void bubble_setValue(lv_obj_t * bubble, float v); #endif